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modeling - Is there a way to split a face in cubes (but remaining as one mesh) ? (explode modifier ?) - Blender Stack Exchange
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How do you flip a face without changing the "split normals"? - Building Support - Developer Forum | Roblox
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Subdivision Surface Modifier keeps adding split ends despite vertices merged, how do i prevent this? : r/blenderhelp
![modeling - Is there a way to split a face in cubes (but remaining as one mesh) ? (explode modifier ?) - Blender Stack Exchange modeling - Is there a way to split a face in cubes (but remaining as one mesh) ? (explode modifier ?) - Blender Stack Exchange](https://i.stack.imgur.com/KrmVV.png)