![Blender's Face Maps are not reflected on Zbrush's Poly Groups. · Issue #87 · JoseConseco/GoB · GitHub Blender's Face Maps are not reflected on Zbrush's Poly Groups. · Issue #87 · JoseConseco/GoB · GitHub](https://user-images.githubusercontent.com/65609416/82341799-da99b880-9a2b-11ea-99e2-f2613da17e6d.jpg)
Blender's Face Maps are not reflected on Zbrush's Poly Groups. · Issue #87 · JoseConseco/GoB · GitHub
![Geometry nodes: distribute points on faces not following vertex group - Animation and Rigging - Blender Artists Community Geometry nodes: distribute points on faces not following vertex group - Animation and Rigging - Blender Artists Community](https://blenderartists.org/uploads/default/original/4X/1/5/c/15cc342a40cfa93ce743f421dbf4d811d1c1f291.jpeg)
Geometry nodes: distribute points on faces not following vertex group - Animation and Rigging - Blender Artists Community
Saving a Vertex Group select selects whole object rather than chosen faces - Technical Support - Blender Artists Community
![modeling - Is there a quick way to select a group of faces that are all pointed the same way? - Blender Stack Exchange modeling - Is there a quick way to select a group of faces that are all pointed the same way? - Blender Stack Exchange](https://i.stack.imgur.com/MSI75.png)