![Creating an Anime Cel Shader in Blender 2.8 (Part 4) | Project Feline Indie Game Devlog #15 - YouTube Creating an Anime Cel Shader in Blender 2.8 (Part 4) | Project Feline Indie Game Devlog #15 - YouTube](https://i.ytimg.com/vi/E3zHGD8V2IY/maxresdefault.jpg)
Creating an Anime Cel Shader in Blender 2.8 (Part 4) | Project Feline Indie Game Devlog #15 - YouTube
GitHub - festivities/Blender-StellarToon: Shader for Goo Engine attempting to replicate the shading of Honkai: Star Rail. These are for datamined assets, not custom-made ones nor the MMD variants.
![How to make the Perfect Toon Shader in Blender (Goo Engine) - The Shader Info Node | Engineering, Blender How to make the Perfect Toon Shader in Blender (Goo Engine) - The Shader Info Node | Engineering, Blender](https://i.pinimg.com/736x/47/13/75/4713750abb06c9dd2f0ab64019a66a78.jpg)
How to make the Perfect Toon Shader in Blender (Goo Engine) - The Shader Info Node | Engineering, Blender
![How to edit vertex normals for Anime / Toon shading in blender? (Arc System Works-Inspired) — polycount How to edit vertex normals for Anime / Toon shading in blender? (Arc System Works-Inspired) — polycount](https://us.v-cdn.net/5021068/uploads/userpics/376/pQ21LO577UD13.png)